Joanne Huang is a Product Designer,
elevating spatial experience with AR/VR/MR interactions.
Previously @ Meta Reality Labs, The Wild, and PW IO.
01 | PRODUCT DESIGN • VR & MOBILE • INTERNSHIP
Meta
Drive monetization initiatives by designing meaningful social interactions across Quest and mobile platforms to make content exploration effortless and delightful.
02 | UX DESIGN • VR • EXTERNSHIP
The Wild
Optimize VR hand menu tool selection, focusing on information architecture, visual system, and minor interactions to ensure accessibility for newcomers and seasoned pros.
03 | PRODUCT MANAGER • AR & MOBILE
AR Inclusive Game
Create inclusive physical play with projector-based AR games and customized controllers to enable people of all abilities to enjoy the exercise.
04 | PRODUCT DESIGN • AR & PC
New Connected Learning in AR
Empower remote learning with an AR virtual classroom for deeper student connections.
05 | SPATIAL DESIGN • VR
What does a good space in VR look like?
Capture VR spatial design insights, focusing on UX and co-presence, leveraging my architectural and game design expertise.
06 | PRODUCT DESIGN • VR & MOBILE
VR Pairing for Safe Play
Enhance psychological VR safety with a proactive pairing system, empowering users to protect themselves and receive real-time support in immersive environments.
Playground
Here are some of my explorations and experiments!
XR is a rapidly changing industry that never fails to impress me. The constant advancements in technology in this field keep me on my toes, constantly exploring new tools and ideas to stay ahead.
What people are saying
Jason Jones, Product Designer at Meta
Intern manager
“Joanne excels at collaborating with other designers and stakeholders. She is a strong voice shaping the strategy of products and is keen to drive business goals while addressing user needs. She leverages prototyping to communicate design intentions and end-to-end user flows that solicit meaningful feedback that allowed her to iterate efficiently. Her superpower is taking initiative, identifying new opportunities, and bringing her team together to get things done.”
Brian Ryu, Engineer at Meta
Intern cross-functional partner
“Joanne was a tremendous asset in providing our team with comprehensive UI/UX flows and views, taking into careful consideration project details and context, and iterating on feedback in a timely and coordinated manner… Joanne is proficient in exploring and developing multiple user journeys given a feature scope, and is proactive in providing alternative solutions to multi-faceted and open-ended problems…”
Mayur Mistry, Co-Founder, 3DGURU.ai
Coworker / Mentor